Abstract In this paper one of the important tasks of modern
computer geometry is considered: creating effective algorithms for
gluing different flat images of the same object. Images are
obtained by central projection from different points of view. We
use numerical simulation for comparison of three known algorithms
for gluing---simple linear algorithm, normalized linear algorithm
and direct algorithm. In each case stability to perturbations of
the initial data and speed of calculations were estimated.
The results confirm hypothesis of G.V. Nosovski\'\i\ and E.S.
Skripka that the direct algorithm proposed in their work [Error
estimation for the direct algorithm of projective mapping
calculation in multiple view geometry, Proceedings of the
Conference ``Contemporary Geometry and Related Topics'', Belgrade,
Serbia-Montenegro, June 26--July 2, 2005, Faculty of Mathematics,
University of Belgrade, 2006, pp.~399--408] is the most accurate
and fast one.
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